Author: martin fierz
Date: 05:22:06 09/27/04
Go up one level in this thread
On September 27, 2004 at 07:43:29, Uri Blass wrote: >On September 27, 2004 at 04:10:05, martin fierz wrote: > >>On September 27, 2004 at 02:17:24, Uri Blass wrote: >> >>[snip] >> >>>I do similiar thing to dividing the score by 2 when there is a single pawn in >>>the board and when both side have equal material except the pawn I simply reduce >>>the score of the better side. >>> >>>Here is the relevant code from movei >>>score is the score from white point of view. >>> >>>if (numpawns[LIGHT]+numpawns[DARK]==1) >>> { >>> if (valpieces[LIGHT]==valpieces[DARK]) >>> { >>> if (numpawns[LIGHT]==1) >>> score-=60; >>> else >>> score+=60; >>> } >>> >>>Uri >> >>i assume you add some kind of passer score to this? i.e. if the pawn is far >>advanced you get more than +60? >> >>cheers >> martin > >I have no special passer evaluation for that case. > >60 is 0.6 pawn and I reduce 0,6 pawn from the normal score of the better side. > >Uri hi uri, i see - you REDUCE 0.6 from the score - i misread "score = 60" instead of score -= 60, and thought that was a bit weird :-) cheers martin
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