Author: martin fierz
Date: 05:22:06 09/27/04
Go up one level in this thread
On September 27, 2004 at 07:43:29, Uri Blass wrote:
>On September 27, 2004 at 04:10:05, martin fierz wrote:
>
>>On September 27, 2004 at 02:17:24, Uri Blass wrote:
>>
>>[snip]
>>
>>>I do similiar thing to dividing the score by 2 when there is a single pawn in
>>>the board and when both side have equal material except the pawn I simply reduce
>>>the score of the better side.
>>>
>>>Here is the relevant code from movei
>>>score is the score from white point of view.
>>>
>>>if (numpawns[LIGHT]+numpawns[DARK]==1)
>>> {
>>> if (valpieces[LIGHT]==valpieces[DARK])
>>> {
>>> if (numpawns[LIGHT]==1)
>>> score-=60;
>>> else
>>> score+=60;
>>> }
>>>
>>>Uri
>>
>>i assume you add some kind of passer score to this? i.e. if the pawn is far
>>advanced you get more than +60?
>>
>>cheers
>> martin
>
>I have no special passer evaluation for that case.
>
>60 is 0.6 pawn and I reduce 0,6 pawn from the normal score of the better side.
>
>Uri
hi uri,
i see - you REDUCE 0.6 from the score - i misread "score = 60" instead of score
-= 60, and thought that was a bit weird :-)
cheers
martin
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