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Subject: Re: perft position

Author: Henk Bossinade

Date: 07:17:47 10/02/04

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On October 01, 2004 at 18:33:00, Alessandro Scotti wrote:

>On October 01, 2004 at 13:43:17, Uri Blass wrote:
>
>>[D]5b1k/4p1p1/4P1P1/8/8/1p2p1p1/1P2P1P1/K4B2 w - - 0 1
>>
>>How much time does your program need to get perft 50 and perft 70
>>
>>latest Movei after fixing perft to be able to calculate more than 20 plies
>>gives
>>perft 50=531,441
>>perft 70=129,140,163
>
>On a 700 MHz Athlon:
>perft 50 -> 2.9 sec
>perft 60 -> 48 sec
>perft 70 -> n/a (don't want to wait too much!)

What data structure do you use for move generation (I use rotated bitboards)?



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