Author: Robert Hyatt
Date: 16:35:12 10/05/04
Go up one level in this thread
On October 05, 2004 at 19:17:06, Derek Paquette wrote: >On October 05, 2004 at 17:12:17, Robert Hyatt wrote: > >>On October 05, 2004 at 14:14:13, Jorge Pichard wrote: >> >>>On October 05, 2004 at 11:40:27, Robert Hyatt wrote: >>> >>>>On October 05, 2004 at 03:25:32, Jouni Uski wrote: >>>> >>>>>Where is all the discussion?? >>>>> >>>>>There are different dates for games, but start date seems to be 8.10. And after >>>>>4 days we know the truth about computers playing level. >>>>> >>>>>Jouni >>>> >>>>How will we know the "truth" after these games, when we apparently don't know >>>>the "truth" after all the previous human/computer games??? >>> >>> >>>What truth are we referring about? My only conclusion is that computers tactics >>>are so strong nowadays that any strategic advantage that the human GM might have >>>over them simply balanced out. >>> >>> >>>Jorge >> >>I have no idea about what "truth" he was talking about. >> >>But the computers are _not_ overwhelming the humans in tactics by any stretch... > >YOu can look at that two ways, >1. computers aren't creating or isolating tactical situations and exploiting >them >2. computers will play tactics near perfectly every time, where a human would >not. So you could almost say they are blowing humans off the board with >tactics. I wouldn't say any such thing. Give a computer Shirov's Bh3 sacrifice and see how long the "tactical monsters" take to see that, and it is _all_ tactics. The main advantage of computers is steady play. Humans occasionally make _big_ mistakes. Computers simply do not. Apparently that is enough to produce pretty good results...
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