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Subject: Re: People vs computers starts tomorrow!!

Author: Derek Paquette

Date: 22:06:03 10/05/04

Go up one level in this thread


On October 05, 2004 at 22:28:58, Robert Hyatt wrote:

>On October 05, 2004 at 20:15:56, Derek Paquette wrote:
>
>>On October 05, 2004 at 19:35:12, Robert Hyatt wrote:
>>
>>>On October 05, 2004 at 19:17:06, Derek Paquette wrote:
>>>
>>>>On October 05, 2004 at 17:12:17, Robert Hyatt wrote:
>>>>
>>>>>On October 05, 2004 at 14:14:13, Jorge Pichard wrote:
>>>>>
>>>>>>On October 05, 2004 at 11:40:27, Robert Hyatt wrote:
>>>>>>
>>>>>>>On October 05, 2004 at 03:25:32, Jouni Uski wrote:
>>>>>>>
>>>>>>>>Where is all the discussion??
>>>>>>>>
>>>>>>>>There are different dates for games, but start date seems to be 8.10. And after
>>>>>>>>4 days we know the truth about computers playing level.
>>>>>>>>
>>>>>>>>Jouni
>>>>>>>
>>>>>>>How will we know the "truth" after these games, when we apparently don't know
>>>>>>>the "truth" after all the previous human/computer games???
>>>>>>
>>>>>>
>>>>>>What truth are we referring about? My only conclusion is that computers tactics
>>>>>>are so strong nowadays that any strategic advantage that the human GM might have
>>>>>>over them simply balanced out.
>>>>>>
>>>>>>
>>>>>>Jorge
>>>>>
>>>>>I have no idea about what "truth" he was talking about.
>>>>>
>>>>>But the computers are _not_ overwhelming the humans in tactics by any stretch...
>>>>
>>>>YOu can look at that two ways,
>>>>1. computers aren't creating or isolating tactical situations and exploiting
>>>>them
>>>>2. computers will play tactics near perfectly every time, where a human would
>>>>not.  So you could almost say they are blowing humans off the board with
>>>>tactics.
>>>
>>>I wouldn't say any such thing.  Give a computer Shirov's Bh3 sacrifice and see
>>>how long the "tactical monsters" take to see that, and it is _all_ tactics.  The
>>>main advantage of computers is steady play.  Humans occasionally make _big_
>>>mistakes.  Computers simply do not.  Apparently that is enough to produce pretty
>>>good results...
>>
>>
>> pretty good is an understatment in my opinion.  How many times have we seen
>>computers finish first in a tournament?  And these same computers runing these
>>programs (noteably shredder 8) can be bought off the shelf.  So by saying 'good'
>>is a understatment.  Infact the book used in Argentina was the same book from
>>the box.
>>
>>CT15 in Argentina finished first, people didnt know its style as much and got
>>blown away.
>>
>>This upcoming small tournament will be a good test to see just how well 'steady'
>>play assists in elo points vs humans.
>>
>>Yes there are certain moves that computers can't find, but there are a lot of
>>moves overlooked in tournaments by humans because there are simply too many
>>things to consider in a 3 minute per move time frame, so they aren't blunders
>>persay, they are just the runoffs of the advantages of a computer over a human.
>>
>>So i agree with you that steady play is one of the reasons, but I disagree with
>>your 'pretty good' results.
>>
>>-Derek Paquette
>
>
>In matches against humans, _what_ program has won one of those matches, with the
>sole exception of Deep Blue vs Kasparov in 1997?
>
>And the moves I recall _are_ blunders.  Not in overly complex positions either.
>Just plain and simple blunders...  the last kasparov vs comp match had a couple
>of good examples...

Kasparov and kramnik both drawed their programs,
Hydra just recently beat a GM, with 3 wins and 1 draw (can't remember his name)

Matches are not necessarily as important as tournaments either for judging
machine strength.  Much like a simple match between humans or a large
tournament.  If player X can beat player Y 80% of the time, but X loses to all
other players 50% of the time where as Y beats all other players 60% of the
time, and there are twenty other players,
Y is the clearly the stronger player,

So if you throw a bunch of humans into a tournament with a program, that is a
much better test than just matches.  Shredder 8 and CT14 both came first in
their respected tournaments.




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