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Subject: Re: People vs computers starts tomorrow!!

Author: Robert Hyatt

Date: 05:25:51 10/06/04

Go up one level in this thread


On October 06, 2004 at 01:09:03, Derek Paquette wrote:

>On October 05, 2004 at 22:28:58, Robert Hyatt wrote:
>
>>On October 05, 2004 at 20:15:56, Derek Paquette wrote:
>>
>>>On October 05, 2004 at 19:35:12, Robert Hyatt wrote:
>>>
>>>>On October 05, 2004 at 19:17:06, Derek Paquette wrote:
>>>>
>>>>>On October 05, 2004 at 17:12:17, Robert Hyatt wrote:
>>>>>
>>>>>>On October 05, 2004 at 14:14:13, Jorge Pichard wrote:
>>>>>>
>>>>>>>On October 05, 2004 at 11:40:27, Robert Hyatt wrote:
>>>>>>>
>>>>>>>>On October 05, 2004 at 03:25:32, Jouni Uski wrote:
>>>>>>>>
>>>>>>>>>Where is all the discussion??
>>>>>>>>>
>>>>>>>>>There are different dates for games, but start date seems to be 8.10. And after
>>>>>>>>>4 days we know the truth about computers playing level.
>>>>>>>>>
>>>>>>>>>Jouni
>>>>>>>>
>>>>>>>>How will we know the "truth" after these games, when we apparently don't know
>>>>>>>>the "truth" after all the previous human/computer games???
>>>>>>>
>>>>>>>
>>>>>>>What truth are we referring about? My only conclusion is that computers tactics
>>>>>>>are so strong nowadays that any strategic advantage that the human GM might have
>>>>>>>over them simply balanced out.
>>>>>>>
>>>>>>>
>>>>>>>Jorge
>>>>>>
>>>>>>I have no idea about what "truth" he was talking about.
>>>>>>
>>>>>>But the computers are _not_ overwhelming the humans in tactics by any stretch...
>>>>>
>>>>>YOu can look at that two ways,
>>>>>1. computers aren't creating or isolating tactical situations and exploiting
>>>>>them
>>>>>2. computers will play tactics near perfectly every time, where a human would
>>>>>not.  So you could almost say they are blowing humans off the board with
>>>>>tactics.
>>>>
>>>>I wouldn't say any such thing.  Give a computer Shirov's Bh3 sacrifice and see
>>>>how long the "tactical monsters" take to see that, and it is _all_ tactics.  The
>>>>main advantage of computers is steady play.  Humans occasionally make _big_
>>>>mistakes.  Computers simply do not.  Apparently that is enough to produce pretty
>>>>good results...
>>>
>>>
>>> pretty good is an understatment in my opinion.  How many times have we seen
>>>computers finish first in a tournament?  And these same computers runing these
>>>programs (noteably shredder 8) can be bought off the shelf.  So by saying 'good'
>>>is a understatment.  Infact the book used in Argentina was the same book from
>>>the box.
>>>
>>>CT15 in Argentina finished first, people didnt know its style as much and got
>>>blown away.
>>>
>>>This upcoming small tournament will be a good test to see just how well 'steady'
>>>play assists in elo points vs humans.
>>>
>>>Yes there are certain moves that computers can't find, but there are a lot of
>>>moves overlooked in tournaments by humans because there are simply too many
>>>things to consider in a 3 minute per move time frame, so they aren't blunders
>>>persay, they are just the runoffs of the advantages of a computer over a human.
>>>
>>>So i agree with you that steady play is one of the reasons, but I disagree with
>>>your 'pretty good' results.
>>>
>>>-Derek Paquette
>>
>>
>>In matches against humans, _what_ program has won one of those matches, with the
>>sole exception of Deep Blue vs Kasparov in 1997?
>>
>>And the moves I recall _are_ blunders.  Not in overly complex positions either.
>>Just plain and simple blunders...  the last kasparov vs comp match had a couple
>>of good examples...
>
>I'm so tired at 1 am that I forgot to respond to the rest of your post,
>we are both in agreement that the 'steady' play of the programs is the reason
>they are competing with grandmasters, what we are disagreeing with here is that
>I believe they are now stronger (top programs are top hardware) whereas you put
>them as "pretty good"

How can they be "stronger" when they can't win _any_ matches???

Good?  Definitely.  But "stronger"?

The "stronger" player should at least win a match here and there...




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