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Subject: Re: 3 FACTORS DETERMINE HOW GOOD A CHESS POSITION EVALUATION IS

Author: José de Jesús García Ruvalcaba

Date: 10:57:31 01/11/99

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On January 09, 1999 at 05:55:25, Graham Laight wrote:

>As I was sitting eating my breakfast just now, it occured to me that there are
>basically 3 items that, between them, will influence how close an evaluation of
>a chess position is to how good that position really is:
>
>1. The number of pieces of knowledge the evaluation function can call upon
>
>2. The quality of those pieces of knowledge
>
>3. The accuracy of selecting the right pieces of knowledge (and their
>appropriate weightings) for the position at hand
>
>
>Does anybody have any thoughts about this?

I think that different evaluation functions are not comparable by themselves.
Overall program strength is. I mean, you can compare two evaluation functions
once you have all the other components of the programs fixed; but with a
different set of other components you can get different results.
Among the "other components" I can see:
1. Hardware: processor speed, and amount of memory used for hash tables.
2. The search algorithm, including extensions.
3. The opening book.
4. Endgame tablebases.
5. The time control.

	I think that the correct "accuracy" of the weightings can dramatically change
with these factors.




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