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Subject: Re: Kiwi 0.2 had an excellent Opening, but it lost the game?

Author: Alessandro Scotti

Date: 14:58:00 10/07/04

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Hi Jorge, thanks for the game!

For chess playing, there's no practical difference between Kiwi 0.2 and earlier
versions, I've only added book handling and a few bug fixes. The evaluation part
sucks really bad, it's a bunch of code from the very first attempts (back in
2000) and I've had no chance to improve it.

King safety is broken and for some reasons Kiwi manages to lose almost all games
where it castles long. I won't even talk about handling the endgame: it just
isn't there... that's why it's convenient for me to lose early! :-)
Anyway now that the rest is working decently, I hope I can rewrite the whole
evaluation part from scratch and get some better results.

I must confess that these tourneys have added a nice "emotional" part to
developing the engine, because of course I would like the engine to play better
and improve its ranking. Also, they provide me with lots of games that I would
never be able to play with my own resources, and this is an incredibly valuable
help for discovering bugs, weaknesses and so on. From this point of view,
comments such as yours that point out a bad move are also very helpful because
I'm not a good player to know the turn point of a game.

So, let me thank you and all other tournament keepers for the great work you
do... thanks! :-)



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