Author: Rick Bischoff
Date: 12:06:37 10/11/04
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On October 11, 2004 at 13:21:26, Michael Henderson wrote: >Why are losing captures a significant part of your cutoffs? Do you order them >before the quiet moves and how does your SEE score losing captures? Also you >have to ask yourself what is the hash move--winning capture, =capture, losing >capture, since it is just another move. You might want to distribute "hash >move" into the other moves for consistency. > It's impossible to do in my program-- I count the moves based on their score-- hash moves lose that information since their score is set to the highest possible. The order for the numbers I posted are (and this is based on Rebel's scheeme): 127 Hash 126 Mate killer (this is not implemented yet) 111-119 for winning captures based on material gain (e.g., 110+x) 63 killers 20 even captures -20+x losing captures The rest of the moves are distributed based on the piece table values (except for pawn promtions and castling)
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