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Subject: Re: Collision and Fen String (Peter Aloysius dilarang jawab)

Author: Paul Clarke

Date: 02:40:23 10/13/04

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On October 12, 2004 at 22:49:29, Henry Hongdoyo wrote:

>1)
>I try to make 8-10 ply for my chess program.
>Now My program can only reach 6 ply(fast).

How fast do you get to 6 ply in a typical position? How many nodes do you
search? On what hardware?

>I use all algorithm that i think important.
>But it can't reach 8 ply fast. Why ?
>I Use:
>Move Ordering(killer move, history heuristic,
>  TT,Piece Square technique,MVV/LVA)

In what order? I think the usual is hash table move, gaining captures sorted by
MVV/LVA or SEE, killers, then other moves sorted by history and/or piece square.

>Forward Pruning(Null move, Futility pruning)
>Transposition Table
>Quiescence Search

Do you use MVV/LVA to sort the captures in quiesence search too?

>Iterative Deepening
>Mtdf/Negascout (optional)
>Lazy Exit



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