Author: Stan Arts
Date: 11:15:49 10/13/04
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On October 13, 2004 at 12:58:08, Dan Ellwein wrote: >On October 13, 2004 at 10:48:07, José Antônio Fabiano Mendes wrote: > >> Please see ==> http://www.chesscafe.com/misha/misha.htm >> >>Master Alexander Shashin is a former theoretical nuclear physicist whose current >>occupation is playing and teaching chess. His familiarity with modern scientific >>methods led him to some highly original ideas that were successfully tested in >>practical play and analysis. Shashin invented a new theory of chess thinking >>and, as a side-effect, a move-search algorithm. It is my distinct pleasure to >>introduce this theory to English-speaking readers. > >thanks... interesting article... > >one quote I thought was interesting: > >"AS: Not the best plan, but the best move. The concept of a plan is totally >foreign to my theory. Or maybe it is better to say that my theory discredits >such a concept. Complex systems develop spontaneously in nature. So to find the >best move in a given position we need to consider the following four factors:" > >complexity develops spontaneously... > >is this accurate? > >best regards, > >Dan Was a nice read, thanks. Well complex systems often have some sort of "attractors", (even though a complex system can not be exactly calculated, it can be drawn to for instance behaviour for it to be succesfull, or survive, etc. For instance if it has a basic set of rules, like chess, it might be naturally drawn to have certain caracteristics or behaviour, that "spontaniously" emerge. as you play the game, and try to win.) and so he has tried to find such main caracterstics in chess, to in any given position be able to fundamentaly tell what needs to be done. Sort of a mathematical formula to come up with a best strategy. Very interesting. Greetings Stan predicted accuratly, and he names a few that are inportant and succesfull in the game of chess.
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