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Subject: Re: Bitboards verses Offsets ?

Author: Ron Peterson

Date: 17:54:09 10/16/04

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On October 16, 2004 at 14:03:00, Jan K. wrote:

>Hi,
>when you do something like this
>while (timeLeft) {
>GenerateAllMoves(); //i suppose it's pseudolegal moves generator
>n++;
>}
>
>how many calls do you get for example in 10 seconds and on what hardware?
>
>Try please this position:
>[D]rnbqkbnr/ppp2ppp/8/3pp3/3PP3/8/PPP2PPP/RNBQKBNR w KQkq - 0 1


I have not isolated the move generator from the eval part of my pragram but it
will search and eval at around 200,000 moves per second. Slower at the middle
game and sometimes twice as fast in simpler positions.

I run a pentium 4cpu @ 1.80GHz


.....Ron



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