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Subject: digressing with some advanced maths !

Author: GeoffW

Date: 08:40:55 10/18/04

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Hi Bob

Thanks for the help, just trying to digest some of your other points, but this
one just made me smile in relation to you first comment

>>I am using SEE to order the capture moves in my Q search.
>>Move ordering in the normal search is still MVVLVA as my SEE is quite slow
>
>This is backward thinking.  Look at how many qsearch nodes there are vs the
>non-qsearch nodes.  Yet you are using your "slow SEE" where you use it far more
>often than if you used in in non-qsearch only.  :)

I was just testing a position with and without SEE changes

I do keep a count of nodes and qnodes, but must admit I havent really studied
the relative percentages very much so dont have a very good feel for it.
I then looked at the stats output line

11+    15   2146   26800500   f4c7
11+   315   2159   26959969   f4c7
11   9977   5979   92721403   f4c7 c8c7 c3b5 c7b8 d1d8 e8d8 e3f4 g4e5 f4e5 b8a8
b5c7 a8b8 c7a6 b8a8 a6c7 a8b8 c7d5 d8d6 e5d6 b8a8 d5b6 a7b6 c1a1

Computer's move: f4c7

Nodes=92,721,403  Quiescent Nodes=48,694,293   Qnodes Percent=6.0%

Note my very low Qnodes percentage, and the slight rounding error. Cough !!

Fixed that now, silly 32 bit overflow problem, but I have even less feel now for
typical ratios of qnodes/nodes.

I guess the point you are making is that qnodes are large in relation to nodes.

   Geoff



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