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Subject: Re: Zugzwang Test Suite ZPTS - updated version and results of Fruit

Author: Dann Corbit

Date: 14:39:24 10/19/04

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On October 19, 2004 at 17:14:51, Robert Allgeuer wrote:

>Following comments from people in the Winboard forum I have updated the recently
>posted Zugzwang test suite; see the 30 positions at the end of this post.
>
>In order to see, whether results of this testsuite can say something about the
>capability of an engine to deal with Zugzwang, I have compared 3 settings of a
>beta version of Fruit: one with the verification search only in endgames (vseg,
>which is default), one with the verification search always (vsalw) and one with
>the verification search totally disabled (vsnvr). The results differ quite
>significantly, as can be seen below.
>
>Time per position: 3 min
>Athlon XP 2400+
>Rated time is the sum of solution times in seconds; 180 in case the position was
>not solved.
>
>
>Position        Fruit X vseg    Fruit X vsalw   Fruit X vsnvr
>ZPTS 1          0               0               0
>ZPTS 2          0               0               0
>ZPTS 3          0               0               0
>ZPTS 4          0               0               0
>ZPTS 5          0               0               0
>ZPTS 6          180             0               180
>ZPTS 7          3               0               0
>ZPTS 8          0               0               0
>ZPTS 9          23              20              38
>ZPTS 10         0               0               0
>ZPTS 11         180             0               180
>ZPTS 12         180             0               68
>ZPTS 13         0               0               0
>ZPTS 14         180             180             180
>ZPTS 15         180             0               180
>ZPTS 16         26              180             180
>ZPTS 17         180             7               180
>ZPTS 18         0               0               180
>ZPTS 19         180             180             180
>ZPTS 20         180             180             180
>ZPTS 21         180             80              180
>ZPTS 22         0               0               0
>ZPTS 23         180             0               180
>ZPTS 24         18              53              180
>ZPTS 25         180             11              180
>ZPTS 26         61              1               62
>ZPTS 27         180             2               180
>ZPTS 28         180             180             180
>ZPTS 29         0               0               0
>ZPTS 30         13              10              13
>Rated Time      2484            1084            2881
>Total Solved    17              25              15

It is clear that verified search always gives a significant boost in tactical
strength for zugzwang positions.  The other interesting question would be how do
these settings affect game play?



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