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Subject: Re: Pawn Distance To Mate(DTM) Nalimov to get Best Move

Author: Joost Buijs

Date: 06:43:04 10/20/04

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Hello Henry,

I had to modify the access code for Delphi quite a lot to suit your board
representation. According to you the tablebases without pawns are working fine.
So there might be a typo somewhere in the code that translates your board
representation into the format the EGTB.dll needs.
I will take a look at it.

Regards,

Joost.




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