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Subject: Re: Neurosis's Dutch open, and new release.

Author: Tony Werten

Date: 03:14:40 10/26/04

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On October 25, 2004 at 10:15:10, Stan Arts wrote:

>
>game 3, Xinix.
>
>[Event "24th DOCC"]
>[Date "2004.10.16"]
>[Round "03"]
>[White "Neurosis"]
>[Black "XiniX dubbel"]
>[Result "1-0"]
>
>1. d4 Nf6 2. c4 g6 3. Nf3 Bg7 4. Nc3 d5 5. e3 O-O 6. Be2 c5 7. dxc5 Qa5 8.
>cxd5 Nxd5 9. Qxd5 Bxc3+ 10. Kf1 Bb4 11. a3 Bxc5 12. Bd2 Qb6 13. Rc1 Bd6 14.
>Ne5 e6 15. Qd4 Qxd4 16. exd4 f6 17. Nc4 Bc7 18. Bb4 Bf4 19. Rc3 Rd8 20. Be7
>Rxd4 21. Bxf6 Rd5 22. Ne3 Bxe3 23. Rxc8+ Kf7 24. Bc3 Rc5 25. Rxb8 Rxb8 26.
>fxe3 Rbc8 27. Kf2 e5 28. Rd1 Kf6 29. e4 R8c7 30. Ke3 Ke6 31. Bb4 Rc2 32.
>Rd6+ Kf7 33. Bc3 R7xc3+ 34. bxc3 Rxc3+ 35. Kd2 Rxa3 36. Rd7+ Kf6 37. Rxb7
>h5 38. Bc4 h4 39. Rf7+ Kg5 40. Re7 Kf4 41. Bd5 Ra6 42. Ke2 Rb6 43. Rf7+ Kg4
>44. Ke3 Rb2 45. Rg7 Kg5 46. Kf3 Rc2 47. Re7 Rc3+ 48. Ke2 Rc2+ 49. Ke3 Rxg2
>50. Rxe5+ Kh6 51. Kf3 Rxh2 52. Kg4 a5 53. Re6 Rh1 54. Ra6 Ra1 55. Kxh4 a4
>56. Bf7 Kg7 57. Be6 Kf6 58. Bf5+ Ke5 59. Bxg6 Kf4 60. Rf6+ Ke5 61. Ra6 Kf4
>62. Rf6+ Ke5 63. Rf5+ Kd4 64. Ra5 a3 65. Kh3 Kc4 66. Bf7+ Kb4 67. Ra7 Re1
>68. Bd5 Rg1 69. Kh4 Re1 70. Kg3 Rf1 71. Be6 Ra1 72. Kf4 Rd1 73. Bf7 Rf1+ 74.
>Ke5 Kc5 75. Bh5 Ra1 76. Bg4 Kb6 77. Ra4 Kc5 78. Be6 Kc6 79. Kd4 Kb5 80. Bd7+
>Kb6 81. Kc3 Kc7 82. Bf5 Kd6 83. Ra5 Rf1 84. Rxa3 Ke5 85. Kd2 Kf4 86. Ra7
>Rf2+ 87. Kd3 Rf1 88. Re7 Rd1+ 89. Ke2 Rc1 90. Kd3 Ra1 91. Bg6 Ra3+ 92. Kd4
>Ra4+ 93. Kd5 Ra5+ 94. Kd4 Ra4+ 95. Kd5 Ra5+ 96. Kc4 Kg5 97. Bf7 Kf6 98. Rb7
>Ke5 99. Kd3 Kf4 100. Kd4 Ra1 101. Bb3 Ra5 102. Rf7+ Kg5 103. Rg7+ Kh6 104.
>Rb7 1-0
>
>Xinix had been rewritten to a new programminglanguage for this tournament,
>but was still having some problems. Never the less it was going to be a
>very long and tiring (for the operators) fight. Neurosis had a won position
>but could only slowly make progress in the endgame. Unfortunatly near the
>end with my opponent just two minutes left on the clock desided Neurosis
>wasn't playing on position (with as argument long time no pawnmoves, but
>white can not just whack the e pawn forward here.) but on clock
>(?! Computers/Neurosis can't do that.) and he called for the referee. Luckily I
>had e5 in my PV for next move (when Neurosis had manouvred itself so that
>finally became possible) and this argument had become invalid. So that was
>an unfortunate end.

I suggest you read the rules first before you start suggesting bad sportmanship
here.

Neurosis could have played the winning e5 for several moves already, yet it
insisted on not doing it.

The rules are very clear in that case. If one engine has less than five minutes
on the clock and the engines are not making any progress one can ask the referee
to have a look. Your engine clearly wasn't making any progress so with only 2
minutes left on the clock I used that right.

Why you started this unfriendly tone, isn't clear to me.

Tony

>
>
>Stan



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