Author: Frank Quisinsky
Date: 06:49:31 11/04/04
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On November 04, 2004 at 09:39:16, Jon Dart wrote: Hi Jon, the first: I have added Arasan 8.1 in my ATL League. I delete the engine after the first ATL tourneys because Arasan have too many games with "Loosed on time". The actual version is much better because I see from 52 games only two games with loosed on time. Results can be found in Arena Event Forum. Sorry for this BTW, but if I have you in a thread ... >This is true but many of them very fast games (like game/3 minutes or 5 >minutes), which IMO aren't very useful. Of course eventually with fast enough >hardware game in 3 minutes will equate to what game in 90 minutes is now. But >with current hardware I think 3 0 is too fast to give good play and this was >even more true several years ago. Yes this is right! The reason why I don't used my big database of computer chess games for statistics normally. I forget to make the comments of time controls and hardware and from which user played which tourney :-(( I am sure the most games are faster games I have! But what is your opinion about time controls today? I prefer 40 / 10 with ponder, 40 / 20 without ponder and if I have a lot of time for see the games 40 / 40, means 40 moves in 40 minutes. For me as user is important: Please thinking, three little childreen are the most time in the near :-)) If I start a tourney it must be possible to visit the games from move 1 - end. I am sitting on my PC I have time for it but never more as 2-3 hours. In the most cases an half our or one hour. The opinion by a user ... Now the opinion by a good tester: I believe a good tester must have one minute for a game because the tester must understand the game by itself. Fast game no tester can understand because the most have not more as 2.000 ELO. I have big problems to understand the ATL games with 40 moves in 10 minutes. To fast are the games if the complete game in an half our ready. So, my question: What is your time control you prefer for computer chess today? Best Frank
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