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Subject: Re: Immortal game? Qc7?! analyse by S8 (Be7!)

Author: Anthony Cozzie

Date: 09:36:00 11/10/04

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On November 10, 2004 at 00:48:26, chandler yergin wrote:

>On November 10, 2004 at 00:40:07, chandler yergin wrote:
>
>>On November 09, 2004 at 17:10:02, Anthony Cozzie wrote:
>>
>>>You are missing the point, Chandler.
>>>
>>>You probably played through the game with Shredder 8 on.
>>
>>
>>I did NOT PLay through the game!
>>I started on Black's move 10, turned on 'infinite analysis'
>>3 lines. It found 11.a3 and 11.h5  almost immediatly.
>>I decreased the 3rd line, and let the other two run.
>>I then 'clipped' the analysis & Posted it.
>>There was NO learning!
>>
>>So your assumption, along with Uli's and Ed's are incorrect!
>>I can't make it any simpler.
>>CY
>>
>>I did analyze the game later, and saved it.
>>
>>
>>  At that point, it
>>>found that some of the positions it originally thought were good for black, were
>>>in fact good for white, and it recorded them.  You then returned to the initial
>>>position, and boom! it has learned from its mistakes.
>>>
>>>What is the difference you ask?  The point is that Shredder would not play those
>>>moves on its own, without help from a human, without a very long time to search.
>>>
>>>anthony
>>
>>Try it yourself...
>>Don't lock on one variation,
>>Use 3 lines, start any place in the game..
>>Watch when you get to move 11.
>>Clip analysis and please Post it.
>>Thanks,
>>CY
>
>Here's what it looks like:
>Ed - Rebel 12
> [D]rnbq1rk1/pp1n1p1p/4p1p1/3pP1N1/1b1p1P1P/2NB4/PPP3P1/R1BQK2R w KQ - 0 1
>
>Analysis by Hiarcs 8:
>
>1. ยต (-1.04): 11.a3 Ba5 12.b4 dxc3 13.h5 Bb6 14.Nxh7 Nxe5 15.fxe5
>2. -+ (-1.85): 11.h5 dxc3 12.b3 Be7 13.hxg6 fxg6 14.Bxg6 Bxg5 15.Bxh7+ Kg7
>16.fxg5 Nxe5 17.Qh5
>3. -+ (-3.43): 11.Bxg6 fxg6 12.Qxd4 Nc6 13.Qd2 Qe8 14.a3 Ba5 15.b4 Bb6 16.Bb2
>
>(Yergin, MyTown 09.11.2004)
>
>Note, I used a different Engine, so there was NO learning!
>I could have used 5 or 6 lines, and more Candidate moves would be evaluated.
>If you limit it to one Variation; that's all you will see for hours and hours.
>CY

By that logic, I could put zappa in 50-best line mode and it would solve every
test position ;)

anthony



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