Author: Uri Blass
Date: 05:11:03 11/11/04
Go up one level in this thread
On November 11, 2004 at 07:44:01, Andrew Platt wrote: >On November 11, 2004 at 02:15:20, Derek Paquette wrote: > >>I play email chess all the time, aswell as blitz games on the net. I also play >>engine matches online and this came across. >> >>If someone were to play an email game, say a Grandmaster vs Me, and I was to use >>a computer, and the return move time was say 5 days a piece. If I were to keep >>Shredder 8 on Infinite analysis for those 5 days per move (say i keep the cpu >>very cool and i give it a few hours of break) >> >>would shredder 8 play a perfect game? or near perfect where the gm would have no >>chance without the assistance of another computer? >> >>I know that the longer the time control the better for the computer but to what >>end? >> >>with 5 days per move, that is 120 hours,(7200min) >>using the starting position as a bench mark for depth vs time, (where shredder 8 >>goes 1 more ply after it doubles its time searching) >> >>I calculate on my athlon 1700xp that after 5 days shredder 8 would reach >>.... >> >>depth 21 in 27 minutes...knowing that... >> >>depth 22 in 54 min >>depth 23 in 108 min >>depth 24 in 216 min >>depth 25 in 432 min >>depth 26 in 864 min >>depth 27 in 1728 min >>depth 28 in 3456 min >>depth 29 in 6912 min >> >>So basically shredder 8 would reach a ply of 29 in just under 5 days... >>could ANY human EVER beat it EVER? without computer assistance? > >Yes of course a human could beat it EVER. If it's a quiet position, the human >could use those 15 moves to significantly improve their position while Shredder >flounders around a bit. Shredder can also use the 15 moves to improve it's position. > >What would work much better, and what I do for post-game analysis of my games, >is to let Shredder think for a while and then move, let it think, move and see >what happens to the position. Or let it play against itself. I often do that, >then find improvements for Shredder, get it to try that out. Shredder could find a lot of these improvement if you give it more time and it can also find improvement that you did not find in that way. Uri
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.