Author: Mike Byrne
Date: 11:28:43 11/13/04
Go up one level in this thread
mate in 3
Black(1): 8/8/3K4/2R5/8/2Pk4/5Q2/8 w - - 0 1
White(1): g
end-game phase
clearing hash tables
time surplus 29.98 time limit 1:00 (1:00)
depth time score variation (1)
starting thread 1
2 0.04 Mat06 1. Rd5+ Kc4 2. Qa2+ Kxc3 3. Qd2+ Kc4
4. Rc5+ Kb3 5. Rb5+ Ka3 6. Qa5# <HT>
2-> 0.11 Mat06 1. Rd5+ Kc4 2. Qa2+ Kxc3 3. Qd2+ Kc4
4. Rc5+ Kb3 5. Rb5+ Ka3 6. Qa5# <HT>
3 0.17 Mat04 1. Rd5+ Kc4 2. Qc5+ Kb3 3. Rd2 Ka4
4. Qb4#
3-> 0.25 Mat04 1. Rd5+ Kc4 2. Qc5+ Kb3 3. Rd2 Ka4
4. Qb4#
4 0.83 Mat04 1. Rd5+ Kc4 2. Qc5+ Kb3 3. Rd2 Ka4
4. Qb4#
4 1.15 Mat03 1. Kd7 Ke4 2. Rd5 Kxd5 3. Qd4#
4-> 1.72 Mat03 1. Kd7 Ke4 2. Rd5 Kxd5 3. Qd4# (s=16)
5 2.97 Mat03 1. Kd7 Ke4 2. Rd5 Kxd5 3. Qd4# (s=15)
5-> 29.18 Mat03 1. Kd7 Ke4 2. Rd5 Kxd5 3. Qd4# (s=15)
time=29.18 cpu=156% mat=15 n=62288096 fh=99% nps=2.13M
ext-> chk=10360744 cap=0 pp=4595597 1rep=648590 mate=0
predicted=1 nodes=62288096 evals=3377991 50move=0
endgame tablebase-> probes=0 hits=0
SMP-> split=120 stop=1 data=3/128 cpu=45.69 elap=29.18
-> check the nps - 2.13M ...cool ...
with EGTBs it is instant of course with just 9 nodes being searche
end-game phase
clearing hash tables
time surplus 29.98 time limit 1:00 (1:00)
depth time score variation (1)
2 0.00 Mat03 1. Kd7 <EGTB>
2-> 0.00 Mat03 1. Kd7 <EGTB>
3 0.00 Mat03 1. Kd7 <EGTB>
3-> 0.00 Mat03 1. Kd7 <EGTB>
4 0.00 Mat03 1. Kd7 <EGTB>
4-> 0.00 Mat03 1. Kd7 <EGTB>
time=0.00 cpu=100% mat=15 n=9 fh=100% nps=10K
ext-> chk=0 cap=0 pp=0 1rep=0 mate=0
predicted=1 nodes=9 evals=1 50move=0
endgame tablebase-> probes=1 hits=1
SMP-> split=0 stop=0 data=0/128 cpu=0.00 elap=0.00
mate in 3 moves.
White(1): Kd7
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Last modified: Thu, 15 Apr 21 08:11:13 -0700
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