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Subject: Re: My big beef about varying strength at levels.

Author: blass uri

Date: 00:26:07 01/16/99

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On January 15, 1999 at 20:39:16, KarinsDad wrote:

>On January 15, 1999 at 20:09:45, John Coffey wrote:
>
>>Ah the good old days when you could play a chess computer and
>>move from level 1 up to level 2 etc.  Today most programs don't
>>have levels per se.  In fact most just let you set the time control.
>>This usually means that the program will stomp everybody under
>>2000 even when you set it to 1 second per move.
>>
>>Frizt tries to solve this problem by setting the rating.  The lowest
>>rating seems to be about 1450, and when I tried to play a tournament
>>game against it I got stomped.  Others have had the same experience.
>>
>>John Coffey
>
>I agree. I have played on "opponents" with ratings slightly higher than my own
>on CM6000 and the worse case scenario was that I was up two minor pieces and a
>pawn walking into the middlegame and lost. I consistently can be winning,
>usually up material, walking into the endgame on an "opponent" 100 to 200 points
>higher than my rating and get crushed in a matter of minutes in the endgame
>(this could be due to poor endgame technique on my part, but it doesn't seem to
>happen in real tournaments).
>
>It doesn't matter what amount of time I set it to (usually in the G10 to G30
>range), there doesn't seem to be enough time to pull out a win, even in a
>winning position. I think what happens is that the program randomly picks
>anywhere from it's best to it's 8th best move. Unfortunately, in an endgame, the
>8th best move still seems fairly good.

I do not think that in an endgame the 8th best move still seems fairly good.

I think that the endgame is a weakness of the programs.
I saw games between top programs when they lost a dead draw endgames.

Uri







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