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Subject: Re: Weak engine

Author: Jaime Benito de Valle Ruiz

Date: 09:09:15 11/15/04

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On November 15, 2004 at 10:28:06, Pedro Gomes wrote:

>On November 14, 2004 at 18:38:11, Jaime Benito de Valle Ruiz wrote:
>
>>On November 14, 2004 at 18:11:13, Pedro Gomes wrote:
>>
>>>On November 14, 2004 at 10:18:27, Jaime Benito de Valle Ruiz wrote:
>>>
>>>>On November 14, 2004 at 05:32:13, Pedro Gomes wrote:
>>>>
>>>
>>>>
>>>
>>>Jaime,
>>>
>>>Could you make AYITO with configurable hash table size ?
>>>It stays in memory after the game.
>>>
>>>PG
>>
>>I can change the hash size in the source code, and recompile it, but I haven't
>>included the option for users yet. I can send you a tailor-made version with the
>>memory you want; that wouldn't take too long to do.
>>
>>What do you mean by "stays in memory after the game"?
>
>
>It means Arena doesn´t manage to "kill" it when I replace it with other engine.
>For me 16M version would be good.
>
>Best. PG

In my computer -using Arena-, the process is terminated and the memory released
after closing the engine; at least, that's what the Task Manager says.
What version are you using?

Jaime



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