Author: Jaime Benito de Valle Ruiz
Date: 09:09:15 11/15/04
Go up one level in this thread
On November 15, 2004 at 10:28:06, Pedro Gomes wrote: >On November 14, 2004 at 18:38:11, Jaime Benito de Valle Ruiz wrote: > >>On November 14, 2004 at 18:11:13, Pedro Gomes wrote: >> >>>On November 14, 2004 at 10:18:27, Jaime Benito de Valle Ruiz wrote: >>> >>>>On November 14, 2004 at 05:32:13, Pedro Gomes wrote: >>>> >>> >>>> >>> >>>Jaime, >>> >>>Could you make AYITO with configurable hash table size ? >>>It stays in memory after the game. >>> >>>PG >> >>I can change the hash size in the source code, and recompile it, but I haven't >>included the option for users yet. I can send you a tailor-made version with the >>memory you want; that wouldn't take too long to do. >> >>What do you mean by "stays in memory after the game"? > > >It means Arena doesn´t manage to "kill" it when I replace it with other engine. >For me 16M version would be good. > >Best. PG In my computer -using Arena-, the process is terminated and the memory released after closing the engine; at least, that's what the Task Manager says. What version are you using? Jaime
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