Author: Pedro Gomes
Date: 12:16:31 11/15/04
Go up one level in this thread
On November 15, 2004 at 12:09:15, Jaime Benito de Valle Ruiz wrote: >On November 15, 2004 at 10:28:06, Pedro Gomes wrote: > >>On November 14, 2004 at 18:38:11, Jaime Benito de Valle Ruiz wrote: >> >>>On November 14, 2004 at 18:11:13, Pedro Gomes wrote: >>> >>>>On November 14, 2004 at 10:18:27, Jaime Benito de Valle Ruiz wrote: >>>> >>>>>On November 14, 2004 at 05:32:13, Pedro Gomes wrote: >>>>> >>>> >>>>> >>>> >>>>Jaime, >>>> >>>>Could you make AYITO with configurable hash table size ? >>>>It stays in memory after the game. >>>> >>>>PG >>> >>>I can change the hash size in the source code, and recompile it, but I haven't >>>included the option for users yet. I can send you a tailor-made version with the >>>memory you want; that wouldn't take too long to do. >>> >>>What do you mean by "stays in memory after the game"? >> >> >>It means Arena doesn´t manage to "kill" it when I replace it with other engine. >>For me 16M version would be good. >> >>Best. PG > >In my computer -using Arena-, the process is terminated and the memory released >after closing the engine; at least, that's what the Task Manager says. >What version are you using? > >Jaime Perhaps it happened because of lack of memory. Send me a 16H hash size version to test it again. PG
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