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Subject: Re: Tournament update(about crafty)

Author: blass uri

Date: 12:14:25 01/16/99

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On January 16, 1999 at 15:03:33, Vincent Diepeveen wrote:

>On January 15, 1999 at 08:48:28, Robert Hyatt wrote:
>
>>On January 15, 1999 at 02:26:01, Kai Skibbe wrote:
>>
>>>On January 14, 1999 at 22:55:15, Robert Hyatt wrote:
>>>
>>>>I'm willing to do most anything, but I have no idea what is needed, since
>>>>I don't know how they read the book, how their format looks, etc.  IE it
>>>>seems odd to have a book algorithm that works perfectly well already built
>>>>into crafty and it can't use it...
>>>
>>>Hello Bob,
>>>
>>>why don“t you patch your winboard-engine to work with fritz ? The engine is
>>>already running with full tablebase-support and using the crafty-book. The major
>>>problem still is, that at every move the hashtables are cleared. But I think
>>>this problem could be solved easily. Roland Pfister, the author of Patzer, has
>>>already patched his code of his winboard-engine, so that the hashtables are not
>>>cleared. I think patzer reocognizes the "fritz"-command, which is send to the
>>>engine at the startup.
>>>
>>>
>>>Best regards
>>>Kai
>>
>>Firstly, I'm not a 'windows' programmer and don't know what has to be done to
>>work with the fritz API.  Hash table clearing is only one problem that I have
>>described, but there are others. IE I carry lots of things from one search to
>>the next, from killer moves, to history counts, to the PV from the last search,
>>to the pawn hash stuff, and all of this gets wiped out when a bunch of moves
>>are 'stuffed' into crafty.
>>
>>I at least assume that the interface makes sure that both engines are not
>>'pondering' or using 'permanent brain' (same thing of course) as it is very
>>possible to turn it off in one, and leave it on in the other, and get some
>>nasty results...  IE if crafty 'ponders' it does no good since the move list
>>gets stuffed in when the opponent moves.  But it would certainly affect the
>>match because it would eat 50% of the cpu while the opponent was thinking,
>>and then throw that result away.  So it would turn a PII/400 into a PII/200
>>as far as the other program was concerned.  And it would make a difference in
>>how things turned out.
>>
>>This is a mess, to say the least...
>
>Not really a mess. Chessbase spends time, so chessbase gets back result.
>That's how i see it.
>
>Their result is that other engines slowdown and suffer from the limited
>command set, with the result that they are twice as fast at the same
>computer when autoplaying there. That is a clear result. As matthias
>Feist is a very good programmer (just look how well interface actually is)
>we can only ASSUME it is done not by accident, but because it was demanded
>by someone. That someone is of course the one paying him. The one paying
>him is chessbase.
>
>It is simply a way to make fritz performance look better, that's how i
>see it. Of course what would you do? Crafty is freeware, fritz is
>a commercial program, so it is in their interest to do things in a
>way which by some can be seen as unfair. It's very doubtful whether it is
>unfair. If i tell this to a programmer then he says: unfair.
>
I do not think they earn by unfair things
I do not buy fritz5.32 before they do the real crafty(with tablebases and
without clearing the hash tables) an engine for Fritz5.32

Uri





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