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Subject: Re: new questions

Author: Robert Hyatt

Date: 16:48:50 11/18/04

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On November 18, 2004 at 07:36:58, Daniel Shawul wrote:

>i have made a wrapper class for the lock/unlock operations
>that i do at a struct SPLIT.
>SPLIT
>{
>  //HANDLE lock;
>  CRITICAL_SECTION cs;
>  other data...
>}
> At codeguru site i read that critical sections are faster than
>mutexes.But for me they are *very very slower*. I am sure i am doing something
>wrong but don't know what?
>Another question is how profitable is using methods like InterLockedExchange,
>i mean going low level, for SMP chess engines?

If you are going to use the above kind of mutex-locks, you had better not be
using them very often.  They will kill your performance.  Much better is a
simple spinlock as I use in Crafty.


>
>SPLIT::SPLIT()
>{
>  //lock = CreateMutex(NULL,0,NULL);
>  InitializeCriticalSection(& cs);
>}
>SPLIT::~SPLIT()
>{
>  //CloseHandle();
>  DeleteCriticalSection(& cs);
>}
>SPLIT::Lock()
>{
>  //WaitForSingleObject(lock,INFINITE);
>  EnterCriticalSection(& cs);
>}
>SPLIT::UnLock()
>{
>  //ReleaseMutex(lock);
>  LeaveCriticalSection(& cs);
>}
>
>best
>daniel



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