Author: Uri Blass
Date: 19:41:46 11/23/04
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On November 23, 2004 at 16:25:31, Fernando Villegas wrote: >Just finishing a game against Slow Chess. I interrupted it at move 35 when my >position was in shambles, no hope, I was being to be mated or trampled in the >next 5 or 6 moves. Now I understand the name of the program: it squeezes you >step by step. You almost does not realize how it push you, corner you, etc, with >one quiet move after another. Amazing. >Except that, it is a fast engine: around 750 Kn/seconds in my slow Athlon 1,3 or >so. >Else: >It has its own GUi and it is a clean, neat, even pretty one, with anything you >can need, including hash setting with many alternatives, internet conn and many >more features to put on or off. >A gui of its own is a must for me: I get tired to play different engines in the >same gui. It is like you have not changed engine after al. I like the complete >new thing each time and that's the reason I love dedicated units. But playing >programs at least I ask a new, diferent gui. In fact I do not understand those >guys that make efforts to put to play in some already known gui every new >program. >Strenght? I would say this engine is easily in the area of 2500+ >Considering that the autjor of SC say it is not a finished work, this could be >easily the very best non commercial engine soon and near the top, commercials >included. >And it is free.... >Fernando The author can easily do it commercial when it becomes better. I think that every engine is not a finished work unless the author decides that it is a finished work. Uri
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