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Subject: Re: About csrss.exe and testers wanted

Author: Scott Gasch

Date: 10:59:43 11/30/04

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On November 30, 2004 at 02:22:49, Daniel Shawul wrote:

>On November 30, 2004 at 01:31:30, Russell Reagan wrote:
>
>>On November 29, 2004 at 23:12:25, Daniel Shawul wrote:
>>
>>>I am working on a multiprocessor version of my engine
>>>DanChess the previous weaks. Since i don't have a dual machine
>>>to work on i need some testers. If any body is interested please
>>>drop me an email. Leo Dijksmann have been testing it and found that
>>>it is using 80-90% of cpu on a dual machine. So it must be really running
>>>parallel.
>>
>>
>>I can run it on my dual machine if you send me a copy.
>   Sent.
>>
>>
>>>What is csrss.exe? When the multiprocessor version of my engine runs
>>>this exe also runs. On the internet i see it is some file which must run
>>>when a multi processor engine runs. But i am not sure if that is the case
>>>for all MP engines.
>>
>>csrss = Client/Server Runtime SubSytem
>>        ^      ^      ^       ^  ^
>>
>>One of its duties is creating threads.
>   So it doesn't matter how much cpu it uses?
>Because it sometimes uses upto 20% cpu. I am not creating and destryoing lots of
>search threads, 400 splits in a 10 second search maximum.
>   daniel

How are you creating threads for your parallel search?

Based on what you report with csrss.exe's overhead, I suspect you are doing
something like creating / destroying threads when you split / finish a split.
Everytime you create or destroy a win32 thread csrss.exe is notified via an LPC
call.  This is not the only overhead associated with creating / destroying a
bunch of threads; think of the time it takes to allocate and free the stack
commit of the new thread and the kernel data structures associated with a new
thread.

A better way is to create a pool of threads when the engine starts and then to
use them when you need them.   When you no longer need them send them back to an
idle loop.

Scott



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