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Subject: Re: Really stunning search depths with latest engines (> 50 ply)!

Author: Daniel Mehrmannn

Date: 03:53:40 12/02/04

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On December 02, 2004 at 04:26:33, Uri Blass wrote:

>On December 02, 2004 at 04:04:32, Matthias Gemuh wrote:
>
>>On December 02, 2004 at 01:30:32, Jouni Uski wrote:
>>
>>>It surprises me a lot, that both Fritz Bilbao and Gandalf 6 show often selective
>>>search depth of 50 plys or more. And this happens with short time controls about
>>>10 sec for move! How is this possible, when it's not tablebase or forced
>>>checking position?
>>>
>>>At least we humans have no chance anymore against these monsters...
>>>
>>>Jouni
>>
>>
>>
>>My BigLion also frequently hits 60 plys in 1 sec. Many engines do it.
>>
>>Matthias.
>
>frequently.
>
>I do not think that many engines do it.
>
>Based on the level of your engine maybe it is one of it's problems.
>Maybe if you limit it to 40 plies by returning the static evaluation after 40
>plies you will see improvement in playing strength.
>
>Today the maximal depth of movei is 100 plies but
>I guess that the difference in playing strength will be small if I limit movei
>to 40 plies and I will be surprised if it is going to be weaker by more than 30
>elo.
>
>Maybe it is even going to be stronger thanks to avoiding some stupid extensions.
>
>Uri

agree. You must have very good extensions, because we deeper we go the risk goes
up that we extend the wrong way. So my engine, too young and small at the
moment, only extend up to 32plys and return a full eval.

Its allso a question of speed to extend so long vars.

daniel.



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