Author: Will Singleton
Date: 12:09:55 12/05/04
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On December 05, 2004 at 08:10:19, Jason Kent wrote: >I've noticed that engines will go into draws by three-fold repitition or trade >material down to a draw even when they are way ahead on time with seconds to go. > What is up with that? > >Jason It gets a little tricky, because if you give up a chance to draw (when behind or position unclear), you want to make sure that you know the opponent is going to lose on time. If the opponent is human, it's a bit easier, and a program usually knows if it's playing a human or computer. I think I have some code that says something like, given zero inc, plus opponent time < 10 sec, my time > opponent, then don't claim draw or resign. However, it will still do reps, 50 move and stalemate, so it's a pretty weak attempt to address the problem.
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