Author: KarinsDad
Date: 12:03:20 01/18/99
Go up one level in this thread
On January 18, 1999 at 14:54:59, John Coffey wrote: >On January 18, 1999 at 13:32:50, KarinsDad wrote: > >>Although I agree that any of the methods you describe above will force a >>computer to play weaker moves, I do not think that simplistic approaches such as >>these will enable a program to play human-like 1200 level chess. >> > >Nor is it necessary to get a computer to play exactly like people. Necessary? Probably not. But it may be one step closer to enjoyable (i.e. more like tournament chess, at least for me). >if you >had a group of 12000 players, chances are they would all play differently >and have different flaws in their game. True, but even a bell curve on typical mistakes may be helpful where the program is able to "replicate" 90% of the typical mistakes at a given level. It's a pain when you play a weaker setting and it goes from a 2 move hang of a piece to an 8 move obscure mate both within the same game. > >What is ideal is to have a fixed standard by which the player can judge himself. >If he can learn to beat that fixed standard then he can try raise his sights >to the next level. Agreed. > >john coffey KarinsDad :)
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