Author: Steve B
Date: 18:16:27 12/10/04
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>Here's mine: > >I would use the Saitek Mephisto Senator as a basis, so it would have to have >that beautiful wooden pieces and table. The features I'd like to see: > >1.Under the board robotic arm a la Phantoms, with option to disable it – it >would have to be auto-sensory with strong magnets > >2.Voice with “emotion” - the AI engine would do tricks such as humming “hmmm...” >after you make a dubious move, clear its throat and things like that (the >personality would be downloadable so that you could customize it) – this feature >would also have and on/off buttom > >3.USB connectivity and open source driver so that you could watch it play games >stored on a PC > >4.Intelligent pieces and board – so that the computer would know it when you >placed a white knight on any square for example – that would make it setting up >a position a natural process > >5.Voice recognition (great for disabled people) – just say the moves and the >computer would move your pieces for you (what if you ask 'him' to execute an >illegal move and you hear it say "I'm sorry Dave. I'm afraid I can't do that" :D >) > >I do realize the technological challenges here but that's my “dream” machine! :) very imaginitive! of course some of these features already exist such as..1 and 4 i would add.. 1)Robotic arm as a seperate attachment to set up the pieces and place them into the box after the game is over 2)full instruction manual built into the computer which could be accessed with the player able to hear the instructions 3)upgrades to the chess computer available through a serial port which could then be connected to the PC and downloaded via the internet directly into the chess computer Ron Nelson the inventor of the Chess Challenger and also the first to use the voice chip in a chess computer told me once he always wanted to be able to have the computer actually "see" the opponent ..he only managed to employ the motion detectors used in the Eyeball Chesster Phantom Steve
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