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Subject: Re: Dann, did anyone get back to you how long it took to solve these ??

Author: Uri Blass

Date: 21:15:54 12/10/04

Go up one level in this thread


On December 11, 2004 at 00:01:13, Les Fernandez wrote:

>On December 10, 2004 at 22:15:09, Uri Blass wrote:
>
>>On December 10, 2004 at 21:47:46, Uri Blass wrote:
>>
>>>On December 10, 2004 at 21:06:42, Uri Blass wrote:
>>>
>>>>On December 10, 2004 at 02:17:59, Les Fernandez wrote:
>>>>
>>>>>On December 10, 2004 at 00:09:02, Uri Blass wrote:
>>>>>
>>>>>>On December 09, 2004 at 23:57:26, Les Fernandez wrote:
>>>>>>
>>>>>>>On December 09, 2004 at 00:41:18, Uri Blass wrote:
>>>>>>>
>>>>>>>>Here are results for default movei for the first 11 positions in the seond set
>>>>>>>>
>>>>>>>>Note that movei was not designed to solve mates and I am sure it could do
>>>>>>>>clearly better than it in case that it was designed for that purpose.
>>>>>>>>
>>>>>>>>It gets a mate score in less than 62 seconds for everyone of them.
>>>>>>>>The big number is the number of nodes and I also gave translation of the score
>>>>>>>>to distance to mate.
>>>>>>>>
>>>>>>>>11 9987  371  2214115 mate in 7 d8g8
>>>>>>>>14 9985 5462 28819188 mate in 8 b5a4
>>>>>>>>14 9985 6195 32582992 mate in 8 b4a4
>>>>>>>>14 9985 5337 27793757 mate in 8 c4a4
>>>>>>>>14 9985 5728 29850523 mate in 8 d4a4
>>>>>>>>14 9985 6157 32404314 mate in 8 b3a4
>>>>>>>>14 9985 5748 30085900 mate in 8 c2a4
>>>>>>>>11 9987  548  2972896 mate in 7 e8e5
>>>>>>>>9  9987  195   978781 mate in 7 e7e1
>>>>>>>>6  9993    6    22984 mate in 4 e5a5
>>>>>>>>9  9987  160   836546 mate in 7 e4e1
>>>>>>>>
>>>>>>>>Uri
>>>>>>>
>>>>>>>Hi Uri,
>>>>>>>
>>>>>>>First thanks for giving it a go.  What hardware are you running them on and do
>>>>>>>you plan on running all of them?  It is of interest to me to know the total time
>>>>>>>it took to solve the set, but understand that is is rather time consuming.
>>>>>>>
>>>>>>>Talk to you soon,
>>>>>>>
>>>>>>>Les
>>>>>>
>>>>>>I used A3000
>>>>>>I will certainly not run all the positions manually.
>>>>>>
>>>>>>I may do it automatically not based on fixed time but based on stopping when it
>>>>>>finds mate but I need first to finish some tool to analyze epd file.
>>>>>>
>>>>>>Uri
>>>>>
>>>>>Hi Uri,
>>>>>
>>>>>I certainly can appreciate not doing it manually.  Listen perhaps when you have
>>>>>time you can just look at the first 10 positions of the second set of positions
>>>>>since they were much more difficult.  If you have trouble finding them I can
>>>>>always repost them.  Thanks for your time.
>>>>>
>>>>>Les
>>>>
>>>>my results are for them and not for the easy positions.
>>>>
>>>>Uri
>>>
>>>I can add that I now test the easy positions automatically and it seems that
>>>part of them are not so easy.
>>>
>>>I expected based on Antony that movei on A1000 will solve all of them in a short
>>>time but it does not do it.
>>>
>>>I implemented function to analyze epd and not leave a position before mate
>>>unless very long time was used and I test it with this function.
>>>
>>>The fact that there are a lot of easy problems does not mean that all of them
>>>are easy and solving all the positions on p233 in less than a minute(not one of
>>>them) is clearly a good result.
>>
>>correction
>>I remembered wrong:
>>
>>Dann Corbit said:
>>"There is a utility that computes all the answers in under a minute on a Pentium
>>II, 166 MHz."
>>
>>There are not small number of cases when
>>Movei on A1000 needs some minutes to solve positions in the set that was defined
>>as the easy test.
>>
>>I see on the screen the following output that means that movei needed almost
>>1000 seconds to solve one of the position and more than 700 seconds to solve
>>another position(1000 seconds is the time limit that I gave movei to solve the
>>positions and with more than 1000 seconds it should not search even if it finds
>>no mate.
>>
>> 12 9983 98807 210114214 g4d4 a3e3 b8g3 f2g1 d4e3 g1h1 h3g2 h1g2 e3f2 g2h1 f8f5
>>e2f1 f5h5 f1h3 h5h3 f3h2 h3h2
>>
>> 12 9983 73247 155531978 h4d4 a3e3 b8g3 f2g1 d4e3 g1h1 h3g2 h1g2 e3f2 g2h1 f8f5
>>e2f1 f5h5 f1h3 h5h3 f3h2 h3h2
>>
>> 12 9983 14458 26428369 c3d4 a3e3 b8g3 f2g1 d4e3 g1h1 h3g2 h1g2 e3f2 g2h1 f8f5
>>2f1 f5h5 f1h3 h5h3 f3h2 h3h2
>>
>> 12 9983 14318 26932012 d3d4 a3e3 b8g3 f2g1 d4e3 g1h1 h3g2 h1g2 e3f2 g2h1 f8f5 e
>>2f1 f5h5 f1h3 h5h3 f3h2 h3h2
>>
>>It seems that the positions are almost the same based on the pv and I suspect
>>that the relevant tool that Dan Corbit used simply does not clear it's hash
>>between positions.
>>
>>Uri
>
>Hi Uri,
>
>I must say first thank you for trying to solve these positions.  When you are
>done with however many you can I would also be interested in knowing how long
>each ONE took to solve if you keep the output of the analyses.  Good work Uri.
>
>Les

Movei is still busy in mirror positions

It seems that there was one unsolved position in the easy test in 1000 seconds.
Unfortunately this version does not print the fen of the position in the screen
so I will have to use the pv to pick the relevant position

I detect based on the pv:

quuen at g5
rook or queen at a6
bishop or queen at b1
king or queen(probably king) at f7
bishop or king at h6
knight at d7
bishop or queen at e7
rook king or queen at d8
rook or queen at f1
11 1139 33180 69023962 g5d5 a6e6 b1g6 f7g8 d5e6 g8h8 h6g5 d7f8 g5f6 e7f6 e6e8 d
8e8 g6e8 f6e7 f1f5 b4c3 b2c3

now it seems that it has the mirror position under analyze and also has problems
to finish depth 11.

Uri



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