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Subject: Re: Shredder 8 tip: use Tablebase subsets

Author: Derek Paquette

Date: 07:27:08 12/11/04

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On December 11, 2004 at 09:51:34, William Penn wrote:

>Shredder 8 tip: use Tablebase subsets
>
>There is far too much hard drive churning with Shredder 8 as simple endgames
>approach. The slowdown is enormous. The kN/s speed may drop to 10% of normal. I
>also fear for the life of my hard drive with such constant heavy churning.
>
>To return my system to sanity, I've developed some subsets of the tablebases
>which can generally be used with reasonable demands on my computer system. Of
>course the 3-4 piece TBs cause no problems, so can be used anytime. Only the
>bigger 5 piece TBs are causing the problem. As a rule of thumb selecting TBs of
>about 35MB or less is acceptable, and that comes to about 1GB total TBs.
>Selecting TBs of about 70MB or less is sometimes acceptable, and that comes to
>about 2.3GB total TBs. Of course the complete 3-4-5 piece TBs come to 7GB total,
>but my computer just can't handle them in simpler endgame positions. So there's
>no point to even considering the huge 6 piece TB files.
>
>FYI I'm running an XP 2400+ processor at 2GHz with 1GB RAM.
>
>It also helps to reduce the hash size. I normally run about 640-768GB hash, and
>reducing that to 256MB or 128MB improves the TB access situation. But sometimes
>that's just not enough in simpler endgame positions, so a smaller set of TBs
>must be used.
>
>This problem is far less severe with other engines. Shredder 8 is the worst, and
>the only engine I've tried that requires this kind of special compensation. I
>hope they will fix this in Shredder 9.
>WP

Strange that it is the ONLY engine that does this, and I agree, although,
strange that shredder 8 dominates computer vs computer chess and that it has the
strongest endgame of all engines,

coicidence?



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