Author: Kolss
Date: 00:54:12 12/12/04
Go up one level in this thread
On December 12, 2004 at 01:07:05, Peter Skinner wrote: Hello, Here are my thoughts on the below suggestions: >Hello everyone, > >Since no one has taken up the reigns to TD the next CCT I have decided to take >my chances and see what people think. This is what I propose. > >Dates: > >February 12&13 2004 Suits me best. >February 20&21 2004 Is directly before the IPCCC, therefore unfortunate. >or >March 12&13 2004 Hard to say now, seems to be OK, though quite late... >Site: > >The Internet Chess Club (as always) > >Rounds: > >7 round swiss. I really suggest to play at least 9 rounds. 7 rounds is quite random with 60+ participants, especially for the runners-up, as someone else has already pointed out. >Time controls: > >45 + 10 Get rid of this long increment - that is what makes game length (ând thus round duration) unpredictable. Why not take 45+2 or 45+5? Should be enough to prevent extreme time scramble. This is speed chess either way, thus "fast endgame skills" will be necessary anyway. >All games to be played in one weekend. 4 games on day 1, 3 on day two. Yes, only one weekend, 5+4 rounds. >In the event of a tie break situation: > >Games at 30 + 5 alternating colors until someone wins. I do not really care whether or not there is a tie-break. If no, just take (modified) Sonneborn-Berger or something similar to determine the winner, or declare several winners. If yes, make it two games with alternating colors between the two highest, if 1-1, program with better tie-break score wins. >1. No manually operated programs, and all programs must kibitz their evaluation, >and book moves/TB hits if possible. Providing as much information as possible >for the viewers and participants is key here. > >2. In the event of a disconnection, the party will be given 5 minutes to return >to complete the game. In the event of a second disconnection the party will >forfeit the game. If such happens in two consecutive games the party maybe >removed from the tournament. You might consider allowing two disconnects and only forfeiting after three. If there is a serious problem with the connection and / or program, this will show up quickly and massively. E.g., last year Ikarus had to withdraw, because there was a hardware failure (internet router broke down completely). We would not have made it, had there been 20 disconnects allowed... >3. Only the author or an approved operator (Author must email the TD in such >case to grant approval). There will be no clones allowed. Agreed. >4. Participants can use any hardware they can bring. Participants choosing to >use remotely located hardware are recommended to have a suitable back up >solution in the event there is an uncorrectable malfunction. > >5. In the event that a participant is suspected of using a program other than >the one entered in the tournament, this is to be brought to the TD's attention >immediately and _privately_. Actions will be taken to ensure the validity of the >claim. >5a. NO PUBLIC ACCUSATIONS WILL BE TOLERATED. Accusations are not proof, and >there is no reason to possibly ruin someone's reputation if you are wrong. > >6. No entries will be accepted 1 week prior to the start date of the tournament. Don't know if this is necessary. Seems a bit hard to me to set the deadline for an internet event one week prior to the event. >This is to ensure that advertising, websites, and any promotional tools are >accurate at start time. >6a. In the event that there is a late withdrawl, the TD can substitute a program >in place of the departing entrant to keep the numbered entries the same. > >If everyone is agreeable to this, or has any recommendations please post here or >email me. > >We are running short of time to get something planned for February/March. In a >previous post these were the two most common times that most people could >attend. > >If you _do not_ want me to be the TD for the event, please speak now and we can >find someone to take the helm. > >Peter Best regards - Munjong.
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