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Subject: Re: Is there a way?

Author: Kolss

Date: 01:54:42 12/13/04

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On December 13, 2004 at 03:58:39, Ed Schröder wrote:

>For reasons of curiosity I want to play eng-eng matches having each engine its
>own time control. I would like to give eng-x 2x, 3x, 4x etc. more time than
>eng-y and measure the effects. As such one is able to get some insight what
>future hardware speed up might do.
>
>Which interface supports this feature?
>
>Assuming the answer is "none" I then looking for engine work arounds such as
>ProDeo's [Playing Strength = 100] which allows you to slow down the engine any
>factor you want.
>
>Ed

Hi,

Assuming that you want to know how your program performs against an opponent
with hardware / time advantage, a dirty but easy hack would be to hard-code a
(shorter) time control in your program and play it against the opponent with the
time control that the latter is supposed to use.
But if Fritz8 already supports this feature to a limited degree, as Uri pointed
out, that might do as well.
In any case, you will of course want to play without pondering, as that screws
everything...

Best regards - Munjong.



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