Author: E. Nielsen
Date: 03:07:37 12/17/04
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Thank you for a good suggestion, which I'll considder for my version 2... ;-) The thing is: we are working on our first version of our move generator, so we need to it to work 100% correctly first. But thanks again anyway. On December 14, 2004 at 19:52:46, Scott Gasch wrote: >This is pretty much the same thing Peter said... but when I rewrote my move >generator I introduced a few bugs that screwed up the perft counts. The way I >tracked them down was to put in some extra trace statements that dumped the FEN >of every position and each move it generated. Then simply ran the old move >generator, saved the log, ran the new one, saved the log, and diffed them. > >Once you know the board position where you are missing a move or two it's easy >to figure out the problem. > >Good luck, >Scott
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