Author: Olivier Deville
Date: 20:46:26 12/18/04
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On December 18, 2004 at 18:53:47, Frank Quisinsky wrote: >On December 18, 2004 at 18:31:04, Günther Simon wrote: > >Hi Günther, > >>I don't understand how your message refers to my Arena bug report? >>May be you did not understand my message? >>I explain it again for you: Some engines simply lose on time because >>they have bugs and it has nothing to do with the GUI, you must live with >>this fact and deleting their games is wrong! >>Actually I was talking about exactly the opposite bug in Arena. >>There are engines which _must_ lose on time because they have a bug >>at certain time controls, but with the help of a bug _in_ Arena >>they don't, thus Arena hides the problem and makes it even worse. >>(details in my previous post - BTW it's easy to reproduce...) >> >>Guenther > >OK, if you send me the information I will look too. >You can used the support form on the older webpage or my mail or you can add it >in our Arena Support Forum on the new webpage. > >Thanks for your efforts! > >But let me say the following: >After 30.000 games here I saw perhaps 20 games "loosed on time" without to see >the reason. Of course I try not all of the 250 available engines but around 70. > >So I speak from 0,06% because the other mistakes I saw are mistakes from the >engine programmers and this mistakes are solved by the engine programmers. > >But let me look in your bug report to say more. >This would be help to solved a problem and if you saw a problem, after all the >knowledge you have, I am sure we have a bug. > >Thanks and good night! >Time for my bed! > >Best >Frank Hi Frank I can confirm the bug described by Guenther. Actually Arena helps a certain buggy engine to survive in heavy time trouble. A lot of people could even see it in my live broadcasts. There is no point in helping an engine to cheat. You will get a bug report by mail soon. Olivier
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