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Subject: Re: What is new in Arena 1.1 GUI and what now ...

Author: Olivier Deville

Date: 01:54:00 12/19/04

Go up one level in this thread


On December 19, 2004 at 04:14:13, Frank Quisinsky wrote:

>On December 18, 2004 at 23:46:26, Olivier Deville wrote:
>
>>On December 18, 2004 at 18:53:47, Frank Quisinsky wrote:
>>
>>>On December 18, 2004 at 18:31:04, Günther Simon wrote:
>>>
>>>Hi Günther,
>>>
>>>>I don't understand how your message refers to my Arena bug report?
>>>>May be you did not understand my message?
>>>>I explain it again for you: Some engines simply lose on time because
>>>>they have bugs and it has nothing to do with the GUI, you must live with
>>>>this fact and deleting their games is wrong!
>>>>Actually I was talking about exactly the opposite bug in Arena.
>>>>There are engines which _must_ lose on time because they have a bug
>>>>at certain time controls, but with the help of a bug _in_ Arena
>>>>they don't, thus Arena hides the problem and makes it even worse.
>>>>(details in my previous post - BTW it's easy to reproduce...)
>>>>
>>>>Guenther
>>>
>>>OK, if you send me the information I will look too.
>>>You can used the support form on the older webpage or my mail or you can add it
>>>in our Arena Support Forum on the new webpage.
>>>
>>>Thanks for your efforts!
>>>
>>>But let me say the following:
>>>After 30.000 games here I saw perhaps 20 games "loosed on time" without to see
>>>the reason. Of course I try not all of the 250 available engines but around 70.
>>>
>>>So I speak from 0,06% because the other mistakes I saw are mistakes from the
>>>engine programmers and this mistakes are solved by the engine programmers.
>>>
>>>But let me look in your bug report to say more.
>>>This would be help to solved a problem and if you saw a problem, after all the
>>>knowledge you have, I am sure we have a bug.
>>>
>>>Thanks and good night!
>>>Time for my bed!
>>>
>>>Best
>>>Frank
>>
>>Hi Frank
>>
>>I can confirm the bug described by Guenther.
>>
>>Actually Arena helps a certain buggy engine to survive in heavy time trouble. A
>>lot of people could even see it in my live broadcasts.
>>
>>There is no point in helping an engine to cheat.
>>
>>You will get a bug report by mail soon.
>>
>>Olivier
>
>Hi Olivier,
>
>I have an other opinion about it.
>This isn't a bug, is a feature :-)
>And Arena have a nice option against it!
>This option isn't a bug too, its a feature :-)
>
>But I will look in the "bug" report.
>Let me look and I can say more!
>
>Merry Chrismas for you too ...
>
>Best
>Frank

Hi Frank

Well... "bug" of "feature" ?

If an engine takes more time than allowed by the tournament rules, it should
lose on time. Period.

As you know, I am an intensive user of Arena, and I genuinely want this GUI to
improve. If an engine is buggy and you help it not to lose on time, the author
will never care to fix the bug.

I am going to open a new thread, so that people can discuss this topic. This is
of general interest, I think. My way is not a polemic one.

Meanwhile, you will receive a bug report soon.

Olivier



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