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Subject: Re: Is Shredder's secret simply search dept ?! (Some figures here)

Author: Uri Blass

Date: 11:23:23 12/21/04

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On December 21, 2004 at 14:09:28, Dann Corbit wrote:

>On December 21, 2004 at 02:28:08, Jeremiah Penery wrote:
>
>>On December 20, 2004 at 21:22:56, Dann Corbit wrote:
>>
>>>Here is Beowulf, with material only eval:
>>
>>The opening position is not a very good example of a typical game position.
>>It's much easier to get high depth there (with material-only evaluation),
>>because you can immediately prune anything that doesn't win material, thus
>>creating a very small search tree.  Pick a tactical middlegame position and I
>>doubt you'll get half that depth in the same amount of time.
>========================================================================
>Actually, Beowulf does dissapointingly well with no brains at all in his
>evaluation (this pass is wood counting only):

it gets only depth 10-11 and not depth 19 in a few seconds.

Shredder7.04 also can get similiar depth at the same time and I guess that
shredder8 can get bigger depth.

Uri




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