Computer Chess Club Archives


Search

Terms

Messages

Subject: Fruit 2.0 released!

Author: Joachim Rang

Date: 04:04:59 12/24/04


Hi,

in the next hour Leo will add the new Fruit 2.0 on his website. The new version
comes with source as usual. Binaries for Linux come (perhaps) later.

The biggest news: Fruit is no longer a blitzer! Fabien made a risky decision to
activate history pruning with rather aggressive values, so you will notice Fruit
prunes away a lot and reaches good depth rather soon. This makes him most
probably weaker in lightning or blitz, but will (hopefully) pay off in longer
time controls. If you aren't satisfied with the blitz-performance of Fruit try
deactivating history pruning.

The threshold of history pruning is set to 60%. This is a wild guess, since we
hadn't time to test it, so feel free to experiment with it. More safe is for
example 40% which will probably do better also in rapid time controls. You can
try 80% but with such aggressive pruning it is likely that Fruit misses some
tactical shots. I think it is a great parameter to play with and there might be
much potential for playing strength. I think the implementation is also
interesting for engine authors, since it differs from other engines (according
to Fabien).

Another good try is futility and delta pruning. It does better in testsuites and
also better in tests (about 10 Elo) but Fabien wasn't satisfied with the
statistical reliability of the data so he decided to deactivate it by default.
My personal opinion is, that it is a safe bet.

The other options are rather selfexplaining, you can change the playing style
with them but don't expect much gain in playing strength.

Hope you have fun and merry christmas

regards Joachim



This page took 0.01 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.