Author: Tony Werten
Date: 01:35:35 12/28/04
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On December 27, 2004 at 15:40:24, Steve Maughan wrote: >The basic idea is to prune, or reduce the search depth, of moves that have had >little success in the past. This pseudo code may help: > > make_move; > if (moves_made_already > 3) Personally I have always had better luck with: if (move_generation_phase>winning or equal captures ) to avoid horizon effects. Tony > and (not_in_check) > and (opponent_not_in_check) > and (move_does_not_attack_opponents_king) > and (history_value * 128 < best_history_value_from_this_node) > then > prune or reduce_depth; > >As I'm sure you can imagine the "3" and "128" values can be sources of >experimentation. > >I hope this helps! > >Regards, > >Steve
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