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Subject: Re: Is anybody still playing?!

Author: Evgenii Manev

Date: 15:38:04 12/28/04

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hi Uri
I must admit that I can't "define well" 'human-like' style:-) Only thing that I
can do is to bring up the question and to share my opinion that makes no
pretence to be comprehensive at all.
Peter is right - time usage is one of the things that can made this 'human-like'
style. Very often the engines still overlook critical positions and 'think'
longer when it is too late. And about useless king moves - Peter:-) - on my PC
some engines still make useless kings moves and believe me - that is annoying
and not 'human-like':-)
Regards
Geno



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