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Subject: Re: About ELO rating of some Byrne's (Crafty) personalities

Author: Javier Gamero

Date: 09:10:47 12/30/04

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Just to add some data I have found about command "intensity" in Byrne's
modification to Crafty and nodes count.

Using another position, I have found again a "discreteness" of count of nodes
searched varying intensity. I.e. varying intensity, one can see jumpy (no
smooth) variation in nodes count. BUT... that discreteness is different in this
particular test position.

Merging the two tests with two positions, I can suspect that averaging all the
positions in a normal game one could get an average of nodes count fairly
proportional to intensity (just as I had thought it was natural before my little
experiences).

However, it is possible number of nodes decreases more than proportinally in
intensities below 200, making those lower levels, weaker than "expected" by a
normal perfomance/speed rule.

 I think it can be tested doing an averaging of, for example, nodes per second
in a game using different levels of intensities. I don't know a direct way to do
it, so I "decline" to make that test :-)




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