Author: stuart taylor
Date: 03:58:23 12/31/04
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On December 31, 2004 at 00:56:53, Kurt Utzinger wrote: >On December 30, 2004 at 20:05:55, stuart taylor wrote: > >>I'm always interested in two things. 1).What the results are statistically, and >>2). What does this machine contribute by the way it plays, which another does >>not? It's not enough if it has nice ideas which lose because they are unsound. >>But I'm talking about real strong play which only loses because of certain >>little problems, but the concepts being great. >> Juniors recent results are great enough that, if they were attained with great >>attacking play, then I would feel that if it was the same, but with LESS >>attacking play, then it would have higher results than Shredder and Hiarcs. i.e. >>the attacking play caused a little risk which calmer great programs can exploit. >> >>But what about Hiarcs 9? Maybe THAT is more qualitative than Junior 9? Maybe >>not! >> >>So what do I get from playing through Junior 9 games, which I gedt less of, from >>others? > > > Hi Stuart > You are right: results and statistics are one thing, the > way how engines play another thing. Well, with Junior9 > you have a fine engine that is in particular very very > strong in dynamic positions. Junior9 seems to know much > about compensation and the games are quite often amazing: > Junior9 sees some advantage other engines can't evaluate > correctly and quite often his opponents are ambushed and > their evaluation suck at once from a very positive to a > negative score. You will simply have great fun with Junior9 > I can promise you. It's a must to have engine -:) > Kurt [http://www.utzingerk.com] If I want only ONE engine for this display of chess wisdom, would I take Hiarcs 9, or Junior 9? I suppose it's hard to answer this with all programmers watching what you (or anyone) is saying. But so are some of the top consumers. S.Taylor
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