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Subject: Computer Chess Variations

Author: Ulysses Omycron

Date: 17:59:51 01/01/05


Hi, it's a known fact that Chess variations are not as popular as normal chess
between humans, the % of the games played Human-Human on a Chess Variant cannot
be compared against the % of games played Human-Human on normal chess.

This is mainly due to most chess variants remaining unknown, have you heard of
Ping-Pong Chess, Sphere Chess or RPG Chess? You may have problems even googling
it! But I can't blame anybody for they not being known even if they are pretty
funny, so let's talk about the known ones: Crazyhouse, Losing Chess and Fischer
Shuffle.

Why isn't there a Shredder/Prodeo/Nameit program for those kind of variants?

I only know of Sunsetter, Sjeng and others of the like that play those variants
and other variants, but some Chess variants may be deeper that real chess! In
Zillions of Games you create a variant and the computer will play it, but it has
lots of problems undersanding most variants and a average experience human can
beat it. There's a webpage (Or 3) on internet in where the computer plays every
known chess variant, but it plays worse than Zillions...

So my question is:

Why Chess Variants had't go proffesional? I know SMIRF allows some variants but
there's lots of terrain to explore about Chess variants that most computer
programers haven't even looked at yet.

Most Today Top Chess Programs are stuck at 2800 rating, but I think making Chess
Variations versions of them would be a safe bet, since there's lots of
improvement, and "Infinite" improvement (To good chess variants that have no
program to play them like Kung-Fu chess) that can be achieved.

Haven't you try a chess variant? It's a must!

Best Variants.



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