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Subject: Re: OK, but which engine is good enough to give most of US a challenge?

Author: chandler yergin

Date: 17:36:34 01/03/05

Go up one level in this thread


On January 03, 2005 at 20:14:29, Uri Blass wrote:

>On January 03, 2005 at 19:21:12, chandler yergin wrote:
>
>>On January 03, 2005 at 18:40:08, Uri Blass wrote:
>>
>>>On January 03, 2005 at 16:49:25, chandler yergin wrote:
>>>
>>>>On January 03, 2005 at 14:49:15, Uri Blass wrote:
>>>>
>>>>>On January 03, 2005 at 14:30:59, Ulysses Omycron wrote:
>>>>>
>>>>>>>>On January 03, 2005 at 14:05:00, stuart taylor wrote:
>>>>>>>>
>>>>>>>>>Arasan to me, is quite sufficient,
>>>>>>>>
>>>>>>>>Buddy, tell me an engine that is NOT a challenge.
>>>>>>>
>>>>>>>Nero can be easily beated by strong players.
>>>>>>
>>>>>>When the original poster said "US" he meant average players, not +1800 rated
>>>>>>like you!
>>>>>
>>>>>The original poster meant also to me.
>>>>>
>>>>>I do not consider myself as a strong player and I can mention at least some
>>>>>players who are probably stronger than me
>>>>>
>>>>>More than 1800 is not a high rating.
>>>>
>>>>
>>>>Rating is an indication of recent performance; NOT true strength!
>>>>
>>>>Time controls mean a lot also...
>>>>There are GM's that really suck at Bullet Chess; many IM's are very bad at 1 0
>>>>Chess.
>>>>All, Blunder...
>>>>;)
>>>>CY
>>>
>>>Note only that I think that I am relatively better at long time control but
>>>if I need to choose between blitz with no increasment and blitz with
>>>increasement then I prefer blitz with no increasement because at least
>>>I can get advantage against opponents that do not use the premove and beat them
>>>in a lost position.
>>>
>>>There are cases when I simply avoid repetition in totally lost position because
>>>I know that i am simply going to win on time.
>>>
>>>There are also many non chess tricks that can be done in game with no
>>>increasment thanks to the premove(my opinion that this possibility is a good
>>>reason to forbid the premove in chess servers)
>>>
>>>For example when both sides have few seconds to finish the game a player play a
>>>stupid sacrifice because he knows that the opponent will have no prepared reply
>>>against it and if he plays more logical move the opponent will have prepared
>>>reply and will probably win on time.
>>>
>>>Uri
>>
>>
>>I learned long ago..  & the hard way;
>>never to try and outblitz my Opponent
>>
>>I met a guy in New York ..(I was Expert strength at the time)
>>Abe Turner.. He gave me 5 minutes and he took 30 Seconds.. and beat me game
>>after game after game..
>>Sad end though, he was a Postal worker, and one of his fellow workers.. stabbed
>>him to death.
>>
>>Jacquline & Gregor (the world famous cellist) sponsored a Simultaneous
>>Exhibitionby Reshevsky to play 12 local Masters. Sammy took 5 minutes and gave
>>the Masters 10, and beat them all.
>>
>>Over the board, you can make many, many moves in 30 secnds.. Ask Walter Browne
>>
>>6 time U.S. Champion.. a great Blitz player.
>>
>>On ICC I have played 1 0 games where I played 78 Moves in 60 seconds and  still
>>lost on time...
>
>You can do it when you prepare your moves before the opponent move but when you
>have 3 seconds to finish the game and the opponent surpise you with a check that
>makes your prepared move illegal and after you respond he alreadt expected your
>response and does another move you are in a problem.
>
>The opponent play all his moves in 0 seconds and you cannot do the same because
>you get immediatly reply of the opponent when you reply so you have no time to
>prepare your move.
>
>Uri

That's why I supect I may be playing a Computer...
It's too fast.



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