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Subject: Re: Ruffian/Fruit 2.0 - a short contest {Same contest on slower machine}

Author: Kunnar Klauks

Date: 04:39:25 01/05/05

Go up one level in this thread


On January 05, 2005 at 05:22:27, Uri Blass wrote:

>On January 05, 2005 at 03:34:13, Kunnar Klauks wrote:
>
>>On January 04, 2005 at 14:01:13, Dann Corbit wrote:
>>
>>>On January 04, 2005 at 13:58:38, Dann Corbit wrote:
>>>
>>>>AMD 2.2 GHz 64 bit Athlon, 10'+10"
>>>>
>>>>  Program       Elo    +   -   Games   Score   Av.Op.  Draws
>>>>1 Fruit_20    : 2654  244 142    10    65.0 %   2546   50.0 %
>>>>2 Ruffian_101 : 2546  142 244    10    35.0 %   2654   50.0 %
>>>
>>>AMD Athlon 950 MHz, 10'+10"
>>>  Program       Elo    +   -   Games   Score   Av.Op.  Draws
>>>1 Ruffian_101 : 2600  239 239    10    50.0 %   2600   20.0 %
>>>2 Fruit_20    : 2600  239 239    10    50.0 %   2600   20.0 %
>>
>>Interesting. I remember ruffian 1.0.1 was considered stronger than crafty, now
>>fruit is winning ruffian. Does it mean Fruit might be strongest open source
>>engine now, since its GPL? And maybe even strongest engine in linux, since it
>>appears to run in linux also? I understand of course that not much games were
>>played, but still. Anyway, i will test this engine against crafty as soon as i
>>get time for it.
>
>
>I think that it is hard to compare.
>
>Fruit has probably better evaluation and better search than Crafty but Crafty
>has better opening book and learning(fruit has no opening book and no learning).
>
>I think that giving fruit an external book is not fair because opening book is
>part of the code of Crafty when fabian did not write code for opening book.
>
>Fruit also does not support parallel search and the code of Crafty support more
>than one processor.
>
>Not using more than one processor for crafty gives fruit unfair advantage
>because it is possible that Bob Hyatt could do better by spending less time on
>supporting more than one processor.
>
>Uri

Well, i have single processor machine. I have mostly interested about engines in
context of analysing my games in scid, so missing opening book is not big issue
too. I know i can run UCI engines in scid via polyglot, but i must also find out
how much (if at all) it makes UCI engines weaker.

In multiprocessor computers crafty is probably stronger, but as i said i have
computer with single processr.



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