Author: rasjid chan
Date: 23:33:31 01/11/05
Excuse me as I only have a hazy understanding of C semantics.
I have struct {....} PC piece[2][16];
The following bug is from the debugger Visual C++ 4.0
&piece[0][0] 0x0054d030
&piece[0][0]+16 0x0054d370
piece 0x0054d030
piece+16 0x00550430
Why is that pointer arithmetic don't seem to be correct -
piece+16 != &piece[0][0]+16.
Thanks
Rasjid
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