Author: Alessandro Scotti
Date: 01:20:05 01/12/05
Go up one level in this thread
On January 12, 2005 at 02:33:31, rasjid chan wrote:
>Excuse me as I only have a hazy understanding of C semantics.
>
>I have struct {....} PC piece[2][16];
>
>The following bug is from the debugger Visual C++ 4.0
>
>&piece[0][0] 0x0054d030
>&piece[0][0]+16 0x0054d370
>piece 0x0054d030
>piece+16 0x00550430
>
>Why is that pointer arithmetic don't seem to be correct -
>piece+16 != &piece[0][0]+16.
It's not a bug. Rather, piece and &piece[0][0] are pointers to different types:
- &piece[0][0] is a pointer to PC;
- piece is a pointer to PC[16].
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.