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Subject: Re: Fruit 2 and endgame play

Author: chandler yergin

Date: 10:31:16 01/12/05

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On January 12, 2005 at 10:54:26, Anthony Cozzie wrote:

>On January 12, 2005 at 02:33:38, Jouni Uski wrote:
>
>>In my (private) endgame testsuite Fruit scored better than some programs
>>with tablebase support (e.g. Junior8 and Crafty).


>Quite stunning - it seems,
>>that excellent search depth compensates TBs!

 Your opinion.. Provide evidence!

 And my suite has some 5/6 piece
>>positions were TB access is definitely advantage.
>>
>>Jouni
>
>IMO the 5-piece tablebases are just not that interesting and really not worth
>that much in terms of elo.

What are the Current ELO Ratings for Top Programs, including yours?

THey represents exact play, and all positions possible are immediatly shown.
What more can you expect?


> A little endgame knowledge can cover most of the
>positions and be a lot faster too.

Absolute NONSENSE!

 The tables still help, but its not a killer
>advantage, say 10-20 elo.  Every 10 games or so the side with the tables picks
>up a half point.
>
>However, the 6-man tables are a COMPLETELY different story.  Think about all the
>interesting 6-man tables:
>
>KXPPKX
>KXKPPP
>K[BN]PPKR
>KRBPKQ
>
>and the list goes on. I suspect a full 6-man set is worth 100 elo at least.

Nonsense!
A slight change of Material, a win of a Pawn, and you're right back to
5 man Tablebases!


>This is why I keep pestering Skinner to let me download some of them :)
>
>And when the 7-man tables are finished? (2010 or so :))


Not in your lifetime!

> Computers will become
>invincible in the ending, as they win all "simple" endings like KQPPKQP with
>ease.
>
>anthony

   Not until you get the BUGS out of the Programs.
Humans still Rule; NOT Silicon Chips!



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