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Subject: Re: Fruit 2 and endgame play

Author: Norm Pollock

Date: 11:55:12 01/12/05

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Can someone explain (1) how does the engine go about probing the egtb? (2) what
does the egtb cache do? Thanks.

As I understand it, with the 3-4 man egtb files and an egtb cache of 32M, all
the egtb files can be stored and diskswapping of them is eliminated. For the 5
man egtb files, storing them all in ram is not feasible at this time (7G).



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